As content creation gets faster and easier, one of the important concepts is real-time visualization, where the user does not have to wait for hours to see their output but rather instantly. The more the number of iterations that you can make on your content the better and beautiful it gets.
Real-time rendering has become one of the most popular subjects in modern computing. There are many 3d users using a variety of software to create content from games, movies, arch-viz and simulations.
As new users are entering the market of content creation, not many are able to deliver the quality that is required to gain a users attention or match with big studios, this is due to the fact that not much of the content created is optimized.
Optimization is critical for any 3d content to be able to work at its best by using the hardware resources to their limit. In an industry where hardware and software life cycle is minimal its important to understand how the information is flowing in these worlds. Anyone who can understand the information flow will be able to solve complex issues pertaining to the subject of rendering.
In order to help in this regard, our team came together and created a rendering optimization course for XR Bootcamp, this course has lots of tips and tricks to help in the rendering process, the full course is available here, https://xrbootcamp.com/rendering-optimization-principles/
Here is an overview of the course we helped create :