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Virtual Surveillance: Human Behavior Under Drone Observation

Project type

Research

Date

Jan 2023

Location

London

In a pioneering collaboration with Enosis, our Graphics team at Viga ET developed a groundbreaking Virtual Reality (VR) project designed to delve into the intricacies of human behaviour under drone surveillance. This research-focused initiative represented a significant step forward in understanding the dynamics of human interaction with advanced technology in monitoring contexts.

The core of this project involved users immersing themselves in a VR environment using Advanced VR devices. In this virtual space, participants interacted with drones programmed to simulate policing activities. This setup provided a realistic yet controlled setting to study human responses and behaviours when observed by unmanned aerial systems.

Viga's role was instrumental in bringing this project to fruition. We developed a gameplay utilizing our expertise in both Blueprint and C++ programming. This drove the drone's behaviour in the virtual environment and facilitated seamless interaction between the user and the VR world.

Additionally, our team implemented sophisticated analytics tools to capture and analyze participant responses. This data was crucial in gaining insights into human reactions and decision-making processes under drone surveillance. The project also marked a new venture into using capacitive technology, enhancing our capabilities in training and innovation.

This VR project is a shining example of Viga's commitment to technological advancement and research. It highlights our ability to create immersive, realistic virtual environments as valuable tools for academic and practical research in understanding human-technology interaction.

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