With our in-house photogrammetry capture software, we aim to capture 3D object data and 4D data along the time axis to help build tracking models.
Our photogrammetry solver is built inhouse which not only works for digital humans but can be extended for real-world 3d objects as well.
Along with the mesh data, users can extract texture data from the scans.
Convert to Metahumans
The data from Natak Reconstruct can be easily loaded to Metahuman creator for further processing and Digital human rendering pipeline.